Clan Riots
Bonus Victory or defeat: +1 pillz
Ability Confidence: Power +5
Rarity Common
Artist CecilDeGantes
Released March 16, 2017
Stars 2
Stats lv 1 2/2
Stats lv 2 4/4


Marlin has always dreamed of exploring the ocean depths and its sea life. So, he made himself a diving suit to descend into the underground sea and reach the ocean by a tunnel connecting the two. However, just recently, his wonder has given way to concern: his new friends, the marine creatures, are a lot more difficult to find than they used to be, as if they were hiding from something much bigger...


  • Ichthyology: Inflict 30 damage with Marlin.
  • Exploration: Gain 10 pillz with Marlin in ELO mode.

Advantages & Disadvantages


  • As a potential 2* 9/4, Marlin is incredibly useful in any deck.
  • The Riots Bonus works either as a bluff or as an added effect with Marlin's 4 Damage.


  • Weak to SoA. Stripping Marlin of 5 Power will probably be the factor that decides the round.
  • His ability is conditional and therefore predictable: a very high risk/high reward card.
  • His Bonus doesn't work directly with him to help him win the round (although if not played on turn 1, he could benefit from the extra Pillz).


  • His name comes from fish called a Marlin.
  • His mission is also the science of studying fish.

Card Artwork

Full Artwork