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Background

After having waited 27 billion years for the return of his ambassador, GraksmxxT, from his mission on Earth, the Great MxxT of the planet Vronk finally decides to come and collect his stupid son himself. Furious to discover that his son has joined an "Intergalactic Hippie" community, SkrumxxT finds it hard to get a grip on himself...

Advantages & Disadvantages

Advantages:

  • He has an 8 power, which is good.
  • His ability can add 5 damage to him, making him a possible 8/8.
  • His bonus removes 8 attack from his opponent.

Disadvantages:

  • He has a base damage of 3 which is sort of low.
  • SOA makes him much weaker.
  • He's a 5* so he takes up a lot of room in your deck.

Strategy

Trivia

  • He is one of the few cards who has his ability right from the start.

Card Artwork

LV 3. SAKROHM SKRUMXXT N3 STD LV 4. SAKROHM SKRUMXXT N4 STD LV 5. SAKROHM SKRUMXXT N5 STD

Full Artwork

External links

  • External link

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