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Sleam

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Background

Despite a diet consisting of kebabs and pizzas and a yearly subscription to Gyro’s, Sleam just can’t seem to put on weight and although he dreams of an XXL physique, he seems forever destined to be trapped in a size Small body. But never fear, he hasn't given up yet and one way or another he’s determined to fulfill his dreams…

Web comic

This card hasn't appeared in a web comic yet.

Missions

None at the moment.

Advantages and Disadvantages of the card

Advantages:

  • His base damage is 7, which is good for a 4*.
  • His ability increases his power by 4, making him a potential 7/7.
  • SoB doesn't really hurt him, since he can still rely on his ability to increase his power.
  • His ability is obtained at level three, so he is useful then.
  • The clan bonus increases his power by 2, making him a potential 5/7.
  • If you use his ability and bonus together, then he becomes a 9/7, which is very good.

Disadvantages:

  • His base power is 3, which is very low for a 4*.
  • His ability is Courage-based, meaning you only get two chances to activate it.
  • His ability also makes him very predictable.
  • He is weak against SoA, since he loses his ability and must rely on his bonus.
  • His main weakness are all-stops, since he must stick with his low base power of 3.
  • He is a 4*, so he takes up room in your deck.
  • He has competition from the other 4* in Bangers.

Tactics

Trivia

  • Sleam is a variation of the word, Slim.

Card Artwork

LV 1. BANGERS SLEAM N1 STD LV 2. BANGERS SLEAM N2 STD LV 3. BANGERS SLEAM N3 STD

LV 4. BANGERS SLEAM N4 STD

Full Artwork

Useful links

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